[Go 语言社区]服务器自测JS 工程

时间:2022-05-04
本文章向大家介绍[Go 语言社区]服务器自测JS 工程,主要内容包括其使用实例、应用技巧、基本知识点总结和需要注意事项,具有一定的参考价值,需要的朋友可以参考一下。
<!DOCTYPE html>
  <meta charset="utf-8" />
  <title>WebSocket Test</title>
  <script language="javascript" type="text/javascript">
 var wsUri = "ws://127.0.0.1:7001/RuiLiDe?data={'Protocol':3,'Protocol2':1}";
       var json = {
 Protocol:1,
 Protocol2:11,
        };
        wsUri = wsUri;
     console.log(wsUri)
  var output;
  var websocket1;
  function init()
  {
    output = document.getElementById("output");
    testWebSocket();
  }
  function testWebSocket()
  {
  console.log(wsUri)
    websocket1 = new WebSocket(wsUri);
    websocket1.onopen = function(evt) { onOpen(evt) };
    websocket1.onclose = function(evt) { onClose(evt) };
    websocket1.onmessage = function(evt) { onMessage(evt) };
    websocket1.onerror = function(evt) { onError(evt) };
  }
  function onOpen(evt)
  {
    writeToScreen("CONNECTED");
    doSend(goServerJson);
  }
  function onClose(evt)
  {
    writeToScreen("DISCONNECTED");
  }
  function onMessage(evt)
  {
    writeToScreen('<span style="color: blue;">RESPONSE: ' + evt.data+'</span>');
    websocket1.close();
  }
  function onError(evt)
  {
    writeToScreen('<span style="color: red;">ERROR:</span> ' + evt.data);
  }
  function doSend(message)
  {
    writeToScreen("SENT: " + message);
    for (var i = 0;i < 100; i++) {
      websocket1.send(message);
    }
  }
  function writeToScreen(message)
  {
    var pre = document.createElement("p");
    pre.style.wordWrap = "break-word";
    pre.innerHTML = message;
    output.appendChild(pre);
  }
  window.addEventListener("load", init, false);
  </script>
  <h2>WebSocket Test</h2>
  <div id="output"></div>