c++面向对象之封装

时间:2022-07-23
本文章向大家介绍c++面向对象之封装,主要内容包括其使用实例、应用技巧、基本知识点总结和需要注意事项,具有一定的参考价值,需要的朋友可以参考一下。

c++面向对象三大特性:封装、继承、多态;

封装的意义:

  • 将属性和行为作为一个整体,表现生活中的事物;
  • 将属性和行为加以权限控制;
#include<iostream>
using namespace std;

class Student {
public:
    string name;
    int age;
    double score;
    void show() {
        cout << "姓名:" << name << endl;
        cout << "年龄:" << age << endl;
        cout << "分数:" << score << endl;
    }
    void setName(string name) {
        this->name = name;
    }
    void setAge(int age) {
        this->age = age;
    }
    void setScore(double score) {
        this->score = score;
    }
    string getName() {
        return this->name;
    }
    int getAge() {
        return this->age;
    }
    double getScore() {
        return this -> score;
    }
};

int main() {
    Student s1;
    s1.name = "tom";
    s1.age = 12;
    s1.score = 99.0;
    s1.show();
    s1.setName("jack");
    s1.setAge(22);
    s1.setScore(100.0);
    cout << s1.getName() << endl;
    cout << s1.getAge() << endl;
    cout << s1.getScore() << endl;
    s1.show();
    system("pause");
    return 0;
}

输出:

c++中的访问权限:

  • public:类内可以访问,类外可以访问;
  • private:类内可以访问,类外不可以访问;子类可以访问父类的保护内容;
  • protected:类内可以访问,类外不可以访问;子类不可以访问父类的保护内容;
#include<iostream>
using namespace std;

class Student {
private:
    string name;
    int age;
    double score;
public:
    void setName(string name) {
        this->name = name;
    }
    void setAge(int age) {
        this->age = age;
    }
    void setScore(double score) {
        this->score = score;
    }
    string getName() {
        return this->name;
    }
    int getAge() {
        return this->age;
    }
    double getScore() {
        return this -> score;
    }
    void show() {
        cout << "姓名:" << name << endl;
        cout << "年龄:" << age << endl;
        cout << "分数:" << score << endl;
    }
};

int main() {
    Student s1;
    /* 此时这样访问会报错
    s1.name = "tom";
    s1.age = 12;
    s1.score = 99.0;
    */
    s1.show();
    //可以通过set和get方法去操作成员私有变量
    s1.setName("jack");
    s1.setAge(22);
    s1.setScore(100.0);
    cout << s1.getName() << endl;
    cout << s1.getAge() << endl;
    cout << s1.getScore() << endl;
    s1.show();
    system("pause");
    return 0;
}

输出:

对于全局变量,如若不初始化,都会默认有一个固定的值;对于局部变量,如若不初始化,默认会有一个随机值。