[LeetCode] 913. Cat and Mouse 猫和老鼠

时间:2019-09-12
本文章向大家介绍[LeetCode] 913. Cat and Mouse 猫和老鼠,主要包括[LeetCode] 913. Cat and Mouse 猫和老鼠使用实例、应用技巧、基本知识点总结和需要注意事项,具有一定的参考价值,需要的朋友可以参考一下。



A game on an undirected graph is played by two players, Mouse and Cat, who alternate turns.

The graph is given as follows: graph[a] is a list of all nodes b such that ab is an edge of the graph.

Mouse starts at node 1 and goes first, Cat starts at node 2 and goes second, and there is a Hole at node 0.

During each player's turn, they must travel along one edge of the graph that meets where they are.  For example, if the Mouse is at node 1, it must travel to any node in graph[1].

Additionally, it is not allowed for the Cat to travel to the Hole (node 0.)

Then, the game can end in 3 ways:

  • If ever the Cat occupies the same node as the Mouse, the Cat wins.
  • If ever the Mouse reaches the Hole, the Mouse wins.
  • If ever a position is repeated (ie. the players are in the same position as a previous turn, and it is the same player's turn to move), the game is a draw.

Given a graph, and assuming both players play optimally, return 1 if the game is won by Mouse, 2 if the game is won by Cat, and 0 if the game is a draw.

Example 1:

Input: [[2,5],[3],[0,4,5],[1,4,5],[2,3],[0,2,3]]
Output: 0
Explanation: 4---3---1
|   |
2---5
 \ /
  0

Note:

  1. 3 <= graph.length <= 50
  2. It is guaranteed that graph[1] is non-empty.
  3. It is guaranteed that graph[2] contains a non-zero element.



Github 同步地址:

https://github.com/grandyang/leetcode/issues/913



参考资料:

https://leetcode.com/problems/cat-and-mouse/



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原文地址:https://www.cnblogs.com/grandyang/p/11515655.html